Pyramids in h=0
finalist DENES Award , 2008
Pyramids in h=0
"The effort" to actualize basic elements of an art exhibition is maybe the shortest description of this project of mine!
This work consists of nine technical drawings of my sculptures (created by all means and standards) printed on plotter paper, ordered one next to the other, thus creating a surface (an upper surface of a pedestal) where 27 sculptures are placed (computer edited photographs of my sculptures and their shadows). These are downsized to an illusion of presence, to silhouettes with no focus on a detail, but accompanied with its own shadow they present certain image of the previous state.
The sculptures (computer edited photo presentations) are transferred into another media (graphic films) which spice up the whole work with its transparency.
The surface-pedestal "built" with technical drawings is additionally segmented through color gradation, visually "ruining" the floor and presenting "negative" spatiality in three segments.
The drawing used in the exhibition (in my opinion) has unique purpose: to add an element of additional "ruining" of the given surface with its linearity.
The intrigue or contradiction appears from the very title: is it possible for a sculpture "to think" without its height, if the shadow (the illusion) is proposition enough for three dimensionality, if the tone gradation may create visual spatiality, if the drawing (no matter how it looks like) is enough to emphasize or to ruin a surface?...
24. 07. 2008 11:27:07
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